CARDVERSE
CARDVERSE is a collection game built from real data. Every one of its 667 cards
is an actual game, anime, studio, developer, publisher or character pulled from
RAWG and MyAnimeList — real titles, real cover art, real release years. There is
no placeholder art anywhere in it.
Open Packs, chase seven rarities, complete 52 Sets, and let the collection start
paying for itself.
── HOW IT PLAYS ──
Open Packs. Five cards a Pack, with the drop rates shown in full before you
spend anything — no hidden odds.
Chase the ladder. Common, Uncommon, Rare, Epic, Legendary, Mythic, Secret.
Epic and above catch a foil sweep; Legendary and above get a holographic wash.
Complete Sets. Cards group into 52 Sets by studio, developer and publisher.
Finish one and it pays Coins every second, forever. Level every card in it to 2
and it pays double.
Build the machine. Coins buy Packs, upgrades buy Coins, and completed Sets earn
while the tab is closed. Duplicates convert to Essence instead of being dead
weight.
Play in a minute. A short guided tour, a free starter Pack, and a first quest
whose reward is exactly the price of your next Pack.
── DETAILS ──
• Free, no account, nothing to install — it saves in your browser
• English and Russian, picked from your browser and switchable in Profile
• Plays on a phone: bottom navigation, proper touch targets, safe-area padding
• Colour is never the only signal — every rarity has a colour, a glyph and a name
• Respects prefers-reduced-motion
• Fully offline after load: the game never talks to an API while you play
── CREDITS AND ATTRIBUTION ──
Game data and images via RAWG (https://rawg.io) — attribution and a link back
are required by the RAWG API terms, and every card carries it in-game as well as
here.
Anime data via Jikan (https://jikan.moe), an unofficial MyAnimeList API. The
underlying artwork belongs to MyAnimeList and its rights holders; it is used
here non-commercially only.
CARDVERSE is a personal, non-commercial project and is not affiliated with,
endorsed by, or sponsored by RAWG, MyAnimeList, Jikan, or any of the games,
studios or publishers whose work appears on the cards. All trademarks and
artwork remain the property of their respective owners.
The same text — where the data comes from, the per-provider breakdown with card
counts and rights status, and the copyright notice — is on the Profile screen
inside the game, in both languages. It is generated from the shipped catalog, so
it always describes the build you are actually playing.
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 1.0 out of 5 stars (1 total ratings) |
| Author | DonutDev |
| Genre | Card Game |
| Tags | Anime, cards, Casual, Clicker, collectathon, Idle, Incremental, mobile, pixel-free, Singleplayer |
| AI Disclosure | AI Assisted, Code, Sounds, Text |






Comments
Log in with itch.io to leave a comment.
Thanks for your feedback, I'll add an update with improvements soon.
Why have click power able to be bought infinite times if it doesn't buff it past level 3?
Click power upgrade seems to cap at +1500